Power Armor: Fixed an issue affecting Power Armor frames that could prevent the player from exiting their Power Armor. Xbox: Addressed a crash that could occur when sending multiple team invites immediately after exiting Vault 76 to a player who is not a friend. Bug Fixes Stability and PerformanceĬonsole: Fixed an issue that could cause the player to encounter an infinite loading screen when signing out of their console account while playing Fallout 76. The duration of movement speed reductions applied by these effects have been significantly decreased. Weapon Effects: Hitting another player with a Cryolator now applies a Chilled, Frosted, or Frozen status based on how many times they are hit. Weapons: Automatic weapon damage has been increased by approximately twenty percent across the board. Players should now correctly receive two to four items per boss, depending on the creature's difficulty and level. BalanceĮnemies: Experience rewards for killing high-level creatures have been reduced.īosses: Fixed an issue affecting instanced Boss loot. This is a conservative adjustment, and plan to increase the storage cap further in the future once it's verified this change does not impact the stability of the game. Stash: Maximum stash storage has been increased by fifty percent, to six hundred pounds. Stability: The Fallout 76 game client and servers have received additional stability improvements. This was originally fixed in the November 19 patch. However, reaching very high frame rates will no longer cause movement speed to increase. Performance: PC frame rates are once again uncapped.
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